Games | Creator | Cost |
---|---|---|
1. Pong | Allan Alcorn | 25 Cents |
2. Tennis for Two | William Higinbotham | Free |
3. Computer Space | Nolan Bushnell & Ted Dabney | Free |
Pong is a two-dimensional sports game that
simulates table tennis.
The player controls an
in-game paddle by moving
it vertically across
the left or right side of
the screen. They can
compete against another player
controlling a
second paddle on the opposing
side. Players use
the paddles to hit a ball
back and forth. The
goal is for each player
to reach eleven points
before the opponent; points
are earned when one
fails to return the ball
to the other.
Tennis for Two (also known as Computer Tennis)
is a sports video game
that simulates a game of
tennis, and was one of
the first games developed
in the early history of
video games. Its visuals
show a representation of
a tennis court viewed
from the side, and players
adjust the angle of
their shots with a knob on
their controller and
try to hit the ball over the
net by pressing a button.
Computer Space is a derivative of the 1962
computer game Spacewar!,
which is possibly the
first video game to spread
to multiple computer
installations. It features
a rocket controlled by
the player engaged in a missile
battle with a pair
of hardware-controlled flying
saucers set against a
starfield background. The
goal is to score more hits
than the enemy spaceships
within a set time period,
which awards a free round
of gameplay.